Please don't translate or copy these tutorials elsewhere. I don't like the tutorials to float around in 10 different versions and places on the net. Feel free to link to this page of course! (see also Terms of Use)
If you discovered this Rhinoceros 3D tutorial page
through a direct link or search engine, please note that you're on page 5 of the
tutorial! Please complete the previous page first if you haven't done so.
On the other side, split the mouse with the extruded
solid. Then split the extruded solid with the small surface that just has been
split out.
Delete the top part (yellow in image)
Select the small surface (see image on the right) and
choose "surface---edit tools---shrink trimmed surface". This will make
the lines on the small surface visible again, which makes it easier to work
with.
This is how the shrinked surface looks like:
Join the small surface with the lower part of the extruded part. This
shape is our button.
Hide this button-shape and use "surface-edit
tools-untrim" to untrim the hole in the mouse. This is a command which is
very usefull!
Hole is gone:
Mirror the extruded part again from the other side and
now also difference this out of the mouse.
Fillet these edges:
Unhide the button and mirror it
Also fillet the top edges of the buttons.
I
created the buttons in this way, because I wanted their top surface to match up
with the mouse shape. That's why I used the mouse shape to create the buttons
top surface.
Assign colors, materials, place some lights and
render.
Rhino can export its models to almost any other 3D
package. This is a render made with 3DStudioMax and the Vray plugin.