Basic material properties
Starting from scratch, we'll cover basic material settings like diffuse color, reflection color, refraction color, etc... These properties are essential when creating any kind of material!
Create plastics, metals and glass
We'll continue to cover all material properties to create materials like shiny plastics, chrome, anodized alloy, colored glass, anisotropic, translucenct and self illmuniating materials.
Standard V-Ray material properties
Along the way, almost all of the options offered in the Standard VrayMaterial will be explained. With a thorough understanding of only this material type, you will be able to create hundreds of materials!
IOR, fresnel, fog color, ...
To create more advanced materials we will go over properties like ior, fresnel, fog color etc... in detail. We'll show you exactly what each setting does, and how it should be used when creating different kinds of Vray materials.
HDRI reflection environment
Nice materials need nice reflections & refractions, so a good HDRI environment is very important. We'll quickly setup a reflection environment, and the good thing is that the HDRI map used comes FREE with the tutorial!
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