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Learn to use the standard Vray Material

Create basic Vray materials - example
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Tutorial contentWords | 6588 3dsMax scene files | 19 HDRI maps | 1

One of the most important aspects of 3D visualization, is to create good looking and realistic materials. Vray lets you create any material you want, but before trying to make all kinds of funky ones, you first need to master the basics. However, by using only the standard Vray material, you can already create a wide variety of materials like plastics, glass, wood, chrome, alloy and so on.

This tutorial was created with V-ray version 3.0 . You will probably be able to follow along with older versions, but some screenshots may vary, or some settings may be missing or will have a slightly different effect on image quality.

The included max files are all created in 3D Studio Max 2013, but saved as 3D Studio Max 2010 files. So they will open fine in any Max version from 2010 up, but you will not be able to open them in older ones!

What will you learn?

Basic material properties

Starting from scratch, we'll cover basic material settings like diffuse color, reflection color, refraction color, etc... These properties are essential when creating any kind of material!

Create plastics, metals and glass

We'll continue to cover all material properties to create materials like shiny plastics, chrome, anodized alloy, colored glass, anisotropic, translucenct and self illmuniating materials.

Standard V-Ray material properties

Along the way, almost all of the options offered in the Standard VrayMaterial will be explained. With a thorough understanding of only this material type, you will be able to create hundreds of materials!

IOR, fresnel, fog color, ...

To create more advanced materials we will go over properties like ior, fresnel, fog color etc... in detail. We'll show you exactly what each setting does, and how it should be used when creating different kinds of Vray materials.

HDRI reflection environment

Nice materials need nice reflections & refractions, so a good HDRI environment is very important. We'll quickly setup a reflection environment, and the good thing is that the HDRI map used comes FREE with the tutorial!

Create basic Vray materials - example1Create basic Vray materials - example2

What can you expect?

  • In depth information explaining what and why. Instead of summing up a bunch of settings, we explain everything. This means that after completing the tutorial, you will be able to create a wide variety of materials yourself.
  • Screenshots for every step of the tutorial, combined with some real world examples to make things even more clear.
  • We provide step by step instructions, in an easy to follow, human language.
  • All 3dsMax scene files are included, in case you get lost somewhere along the way, or simply to study the scene setup and settings.
  • As a bonus you also get a free HDRI map!
Create basic Vray materials - example3
click to start learning 
 

Add to Cart

€15

payment methods
Tutorial contentWords | 6588 3dsMax scene files | 19 HDRI maps | 1

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