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Vray materials - Basic material creation
Vray 2.0 | 3DsMax2010 | July 19, 2012 | Wouter Wynen
The goal of this tutorial is to show you how to create some common materials using the standard V-ray material. We will create shiny plastic, some metals and glass/transparant plastic. After completing the tutorial, you will be able to create your own materials from scratch, because you will know the effect of each material parameter.
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Importance of true high dynamic range
Vray 2.0 | 3DsMax2010 | November 19, 2009 | Wouter Wynen
This article will help you in identifying high quality HDRI maps, with a strong focus on the dynamic range which is usually overlooked, especially by the providers of HDRI maps.
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How to use HDRI in V-ray 2.0
Vray 2.0 | 3DsMax2010 | April 12, 2012 | Wouter Wynen
The goal of this tutorial is to show you different ways of using HDRI maps with Vray. It will show you the effects and drawbacks of each method, so that you can choose for yourself which method suits your project best.
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What is Vray?
Vray 2.0 | 3DsMax2010 | April 13, 2012 | Wouter Wynen
A short overview of some main Vray features.
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Vray 2.0 Tutorials for 3DsMax |
The Aversis V-ray tutorials are widely known for their in depth explanations while remaining very easy to follow and to understand. They don't sum up a bunch of settings, but instead explain every step along the way, telling you how and why, in human language.
V-ray is one of the best renderers you will find to create extremely photorealistic 3D images. It is a render plugin originally for 3D Studio Max, but currently also available for Maya, Rhinoceros 3D, Google Sketchup, Cinema4D and many more. The Aversis tutorials are all for the 3D Studio Max version, but since many of the features are similar for each package, you will be able to learn some of it even when using a different host package.
Please don't translate or copy these tutorials elsewhere. I don't like the tutorials to float around in 10 different versions and places on the net. Feel free to link to this page of course! (see also Terms of Use) |
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